Blog
Thoughts on building software, technical deep-dives, and lessons learned.
Jan 20, 20254 min read
Building GeoLink: Preparing a Real-Time Game for Scale
How we built a real-time multiplayer geography game with distributed locking from the start
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Jan 15, 20257 min read
Building CobbleRoutes: Route Optimization at Scale
A deep dive into how CobbleRoutes solves the real-world problem of city trip planning using TSP algorithms, self-hosted OSRM routing, and a carefully chosen tech stack.
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